Maya and Mental Ray used for lighting/shading and rendering. Nuke for compositing. Video shows
rendered passes and some color correction used to develop look. Here is a breakdown:
I used HDRI environment, mia_carpaint and mia material x passes.
Because this guy has same car license number: http://www.realsoft.com/gallery/images/lamborghini.jpg and it has been made with Realsoft 3D http://www.realsoft.fi/ :)
Nice car render.
ReplyDeleteThanks Francis!
ReplyDeleteAnd have you used Realsoft 3D for modelling?
ReplyDeleteBecause this guy has same car license number:
http://www.realsoft.com/gallery/images/lamborghini.jpg
and it has been made with Realsoft 3D
http://www.realsoft.fi/ :)
Ha, ha ... no, I got that car plate texture from google, looks like it's very popular :)
ReplyDelete