Sunday, 25 December 2011

Fiat Punto Render - Breakdown

Maya and Mental Ray used for lighting/shading and rendering. Nuke for compositing. Video shows
rendered passes and some color correction used to develop look. Here is a breakdown:

I used HDRI environment, mia_carpaint and mia material x passes.


  1. francis leongDecember 25, 2011

    Nice car render.

  2. And have you used Realsoft 3D for modelling?

    Because this guy has same car license number:
    and it has been made with Realsoft 3D :)

  3. Ha, ha ... no, I got that car plate texture from google, looks like it's very popular :)