not same effect is possible to achieve using particle driven fluids with Maya or with FumeFx using Max and here is test render using particles and Maya fluids
Using similar method it is possible to "bend" water as well, but in that case particles are meshed together, also possible in Maya or using Real Flow.
Nice particle effects, I wonder if you could post up a guide tutorial on how to morph the fire to a desired shape? Cheers.
ReplyDeleteHi,
ReplyDeleteThanks! Yes, I'm planing tutorial as well. In short, it's a fluid driven by particles. Same setup works in maya and in max using fumefx.